12/5/2023 0 Comments Comix zone hold downLooks like I need to make it more clear.ġ) Finaly add achievements that actually check that 1st boss was defeated using barrelĢ) Holding 3 dynamites in Episode 1 and reach the bossģ) Holding 3 Ice tea in Episode 2 and reach the bossĤ) Holding 3 Knifes in Episode 2 and reach the bossĥ) Hold 3 fists in all slots in any Episode at same timeĦ) Get unique dialogue line in tournamentġ1) In Episode 1 defeat certain amount of morphing monsters after mofphing them in another enemiesġ3) Defeat Kung Fung without ever throw him in his nails. Ill probably just grab Comix Zone as that game isnt an easy beat to begin with. However, in general, the revision will include several challenges at levels and some bosses similar to what Helleonov sugested and some curiosity achievements like get unique dialog line, or using some in game Alisa tip. Some of them only really require you to hold down the fire button and. I will refrain from a detailed plan because anyway the memory in the game works very specifically and I am not completely sure what will be able to code and what will not. Return to the Game List, the FAQ, or the Home Page.Due to recent new discoveries in understanding the work of memory in the game, I would like to propose a revision for the game. I might try to improve on it in the future, but chances are slim because I don't want to break my controller even further. I've had both mystery items in the secret room explode on me on one occasion! Such bullshit.Īnyway, I hope you enjoy this run. Serial Double Punch (Press A or Hold Right + Press A) Good ol fashioned straight punches are the best. Unfortunately, I need to pick these up and get the right items or close to what I want to have a good run. You have a random chance of picking up any item from the game, including an explosion that will take a huge chunk of your health away, and if you don't have enough to survive the explosion, you die. Speaking of luck, there's one more thing I need to mention.mystery items are spawns of Satan. This can be improved by the Kung Fung fight alone, but you have to depend on so much luck to get a good run, it's not even worth it. Unfortunately, I didn't get it in this run because he didn't drop down, but I got a good pattern on him regardless, so it wasn't a big loss. The easiest way to do this is to time it right after he teleports, which he usually does if you use a special attack on him. If you use a power fist and it hits him as he's dropping down from a platform, he'll fall through the panel and die instantly. There's another quick kill on Mortis, the final boss. It doesn't seem to be frame perfect either because I can usually get it 9/10 times. Normally, the paper air plane isn't supposed to kill the boss in one hit, but for some reason, if you get hit the same time you hit the boss with the airplane, it overloads the damage counter or something, thus killing the boss in one hit. One of the other notable tricks I can think of mentioning is the quick kill on the chapter 1 boss. There's another place where you skip dialogue by flipping the switch after solving the puzzle in the puzzle room right before the incubation room in 1-2 and rolling in the corner of the second room in 1-2. I use this once entering the temple and again entering the Kung Fung fight. On the downside, it costs health and you can't use it if your health is blinking red.Īnother trick I use is using the power fist to skip some dialogue. It's really effective because it kills just about everything in one hit. All you do to do that is hold down your attack button, and he'll rip the page. One of the most notable ones is the paper airplane. Now, I'm going to avoid talking about the run too much because it'll just make me angry, but I'll at least describe some of the tricks I do. Since I was already doing really well, I just dealt with it because seriously, fuck that boss. There's nothing you can do about it except for either deal with it and continue, or reset. On top of that, when you're about to hit him, he'll sometimes go into the background. That boss is the biggest piece of shit ever! The amount of fireballs he can shoot out is random and where he throws his fingernails is also random. The biggest culprit of bad RNG is Kung Fung on chapter 2-2. You don't see it often in the run, but where it does exist, it stands out like a sore thumb. So much stuff can go wrong to the run being ruined just because of bad RNG (for the record, RNG stands for Random Number Generator, or random acts in the game). When I first decided I wanted to do a run of this game, I had no idea it would be such a nightmare.
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